Factorio is one of those engineering games that is purely meant for people with a lot of time and patience. At the time of writing, it is the second highest rate game on Steam of all time, right behind Portal 2. This is a landmark achievement for a small indie dev company, but it goes to show what a game can look like if the developers work tirelessly to make it as good as it can possibly be.
Gameplay
In essence, Factorio is about building a rocket from scratch to escape an alien planet with hostile natives. However, the rocket has a long list of prerequisite materials that you will have to accumulate and assemble first. What starts out as a basing mining operation develops into a work station, then a full production factory, then a factory that makes other factories and facilities and deposits them around the infinitely generated planet. This is the main idea of Factorio: use basic production structures in order to make more complicated structures, and eventually automate everything so you can kick back 60 hours later and count your rockets produced per minute.

Content
The team behind Factorio has not slouched when it comes to amassing playable content. Even though the game is largely a sandbox, the devs keep adding new toys to play with. In its current state, there are loads of technologies you can try out that either help you make a certain item, improve the logistics of your factories, or help you slaughter the alien menace that plagues your work.
Why bother?
Factorio is a shining beacon of light for indie games. It is ridiculously in-depth, satisfying, and challenging. If it didn’t eat up entire weekends at a time, I’d try to play it more. Unfortunately, it is so addicting that I need to set aside time before starting another serious session from the beginning.









